Available in LEADTOOLS Imaging Pro, Vector, Document, and Medical Imaging toolkits. |
#include "ltwrappr.h"
virtual L_INT LBitmap::AddBorder(pAddBorderInfo, uFlags = 0)
pADDBORDERINFO pAddBorderInfo; |
/* pointer to a structure */ |
L_UINT32 uFlags; |
/* flags */ |
Adds a border to the class object's bitmap. The border is specified by the pAddBorderInfo parameter.
Parameter |
Description |
pAddBorderInfo |
Pointer to an ADDBORDERINFO structure that contains information about the border to add. |
uFlags |
Reserved for future use. Must be 0. |
Returns
SUCCESS |
The function was successful. |
< 1 |
An error occurred. Refer to Return Codes. |
Comments
To update a status bar or detect a user interrupt during execution of this function, refer to LBase::EnableStatusCallback.
This function does not support 12 and 16-bit grayscale and 48 and 64-bit color images. If the image is 12 and 16-bit grayscale and 48 and 64-bit color, the function will not return an error.
This function does not support signed data images. It returns the error code ERROR_SIGNED_DATA_NOT_SUPPORTED if a signed data image is passed to this function.
This function does not support 32-bit grayscale images. It returns the error code ERROR_GRAY32_UNSUPPORTED if a 32-bit grayscale image is passed to this function.
Required DLLs and Libraries
LTIMGEFX For a listing of the exact DLLs and Libraries needed, based on the toolkit version, refer to Files To Be Included With Your Application. |
Win32, x64.
See Also
Functions: |
LBitmap::BricksTexture, LBitmap::Canvas, LBitmap::DisplaceMap, LBitmap::Fragment, LBitmap::Vignette, LBitmap::AddFrame, Class Members |
Topics: |
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Example
L_INT LBitmap__AddBorderExample(LBitmap & Bitmap, L_TCHAR * pszFile) { L_INT nRet; ADDBORDERINFO AddBorderInfo; AddBorderInfo.uStructSize = sizeof(ADDBORDERINFO); nRet =Bitmap.Load(pszFile); if(nRet !=SUCCESS) return nRet; AddBorderInfo.nTopThickness = 20; AddBorderInfo.nBottomThickness = 20; AddBorderInfo.nLeftThickness = 20; AddBorderInfo.nRightThickness = 20; AddBorderInfo.crGradientStart = RGB(200, 150, 150); AddBorderInfo.nLocation = BORDER_OUTSIDE; AddBorderInfo.nStyle = BORDER_STYLE_OPAQUE; AddBorderInfo.pTileBitmap=NULL; nRet =Bitmap.AddBorder(&AddBorderInfo); if(nRet !=SUCCESS) return nRet; return SUCCESS; }