LBitmap::Mosaic
#include "ltwrappr.h"
virtual L_INT LBitmap::Mosaic(uDim=3)
L_UINT uDim; |
/* dimensions of the tiles (uDim x uDim), in pixels */ |
Imposes a mosaic effect on the class object’s bitmap by dividing the bitmap into tiles of a specified size, and changing the color of all pixels in each tile to the average color of pixels within the tile.
Parameter |
Description |
uDim |
Dimensions of the tiles (uDim x uDim), in pixels. |
Returns
SUCCESS |
The function was successful. |
< 1 |
An error occurred. Refer to Return Codes. |
Comments
To update a status bar or detect a user interrupt during execution of this function, refer to LBase::EnableStatusCallback.
This function supports 12 and 16-bit grayscale and 48 and 64-bit color images. Support for 12 and 16-bit grayscale and 48 and 64-bit color images is available only in the Document/Medical toolkits.
This function does not support signed data images. It returns the error code ERROR_SIGNED_DATA_NOT_SUPPORTED if a signed data image is passed to this function.
Required DLLs and Libraries
LTDIS For a listing of the exact DLLs and Libraries needed, based on the toolkit version, refer to Files To Be Included With Your Application. |
See Also
Example
LBitmap LeadBitmap;
LeadBitmap.Load(TEXT("image1.cmp"), 0,ORDER_BGR);
LeadBitmap.Mosaic();