LPaintEffect::Draw3dText
#include "ltwrappr.h"
virtual L_INT LPaintEffect::Draw3dText(pRect, pszText, nAngle)
LPRECT pRect; |
/* the bounding rectangle */ |
/* text string */ | |
L_INT nAngle; |
/* the angle of the text */ |
Draws three-dimensional text into the associated device context.
Parameter |
Description |
pRect |
The bounding rectangle. |
pszText |
Text string. |
nAngle |
The angle of the text, in tenths of degrees. |
Returns
SUCCESS |
The function was successful. |
< 1 |
An error occurred. Refer to Return Codes. |
Comments
If the current font is a TrueType font, you can rotate the text by specifying the angle.
Use LPaintEffect::SetTextParameters to control the properties of the 3d text.
Required DLLs and Libraries
LTDIS For a listing of the exact DLLs and Libraries needed, based on the toolkit version, refer to Files To Be Included With Your Application. |
See Also
Functions: |
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Topics: |
Example
L_VOID TestText(LBitmapBase& LeadBitmap,HDC hDC)
{
LPaintEffect LeadPaintEffect;
TEXTDLGPARAMS TextDlgParm;
RECT Rect;
LeadPaintEffect.SetBitmap(&LeadBitmap) ;
LeadPaintEffect.SetDC(hDC) ;
LeadPaintEffect.GetTextParameters(&TextDlgParm);
TextDlgParm.nAngle = 30;
TextDlgParm.uStyle = EFX_TEXT_RAISEDHEAVY;
TextDlgParm.bWordWrap = TRUE;
TextDlgParm.hFont = (HFONT)GetStockObject(SYSTEM_FONT);
TextDlgParm.bUseForeImage = TRUE ;
LeadPaintEffect.SetTextParameters(&TextDlgParm);
Rect.left = 50 ;
Rect.top = 50 ;
Rect.right = 200 ;
Rect.bottom = 200 ;
LeadPaintEffect.Draw3dText(&Rect,TEXT("LEADTOOLS"),30);
LeadPaintEffect.SetDC(0) ;
}