L_AddFrame
#include "l_bitmap.h"
L_INT EXT_FUNCTION L_AddFrame(pBitmap, pAddFrameInfo)
| pBITMAPHANDLE pBitmap; | /* pointer to the bitmap handle */ | 
| LPADDFRAMEINFO pAddFrameInfo; | /* pointer to a structure */ | 
Adds a frame to the specified bitmap. The frame is specified by the pAddFrameInfo parameter. This function is available in the Raster Pro and above toolkits.
| Parameter | Description | 
| pBitmap | Pointer to the bitmap handle referencing the destination bitmap. This is the bitmap that the function updates. | 
| pAddFrameInfo | Pointer to an ADDFRAMEINFO structure that contains information about the frame to add. | 
Returns
| SUCCESS | The function was successful. | 
| < 1 | An error occurred. Refer to Return Codes. | 
Comments
To update a status bar or detect a user interrupt during execution of this function, refer to L_SetStatusCallback.
This function does not support 12 and 16-bit grayscale and 48 and 64-bit color images. If the image is 12 and 16-bit grayscale and 48 and 64-bit color, the function will not return an error.
This function does not support signed data images. It returns the error code ERROR_SIGNED_DATA_NOT_SUPPORTED if a signed data image is passed to this function.
Required DLLs and Libraries
| LTIMG For a listing of the exact DLLs and Libraries needed, based on the toolkit version, refer to Files To Be Included With Your Application. | 
Platforms
Windows 95 / 98 / Me, Windows 2000 / XP.
See Also
| Functions: | L_AddBorder, L_BricksTextureBitmap, L_CanvasBitmap, L_DisplaceMapBitmap, L_FragmentBitmap, L_VignetteBitmap | 
| Topics: | |
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Example
/* This example loads a bitmap and adds frame for it. */
BITMAPHANDLE pBitmap;
BITMAPHANDLE pBitmapFrame;
LPADDFRAMEINFO pAddFrameInfo;
pAddFrameInfo = (LPADDFRAMEINFO) GlobalAllocPtr(GHND, 
sizeof(ADDFRAMEINFO));
if(!pAddFrameInfo)
return;
/* Load the bitmap, keeping the bits per pixel of the file */
L_LoadBitmap (TEXT("IMAGE1.CMP"), &pBitmap, sizeof(BITMAPHANDLE), 0, ORDER_BGR, NULL, NULL);
L_LoadBitmap (TEXT("FRAME.CMP"), &pBitmapFrame, sizeof(BITMAPHANDLE), 0, ORDER_BGR, NULL, NULL);
pAddFrameInfo->uStructSize = sizeof(ADDFRAMEINFO);
pAddFrameInfo->pBitmapFrame  = &pBitmapFrame;
pAddFrameInfo->bKeepFrameState =TRUE;
pAddFrameInfo->SmoothEdge       = 40;
L_AddFrame(&pBitmap, pAddFrameInfo);