L_CylindricalBitmap

#include "l_bitmap.h"

L_LTIMGSFX_API L_INT L_CylindricalBitmap (pBitmap, nValue, uType)

pBITMAPHANDLE pBitmap;

/* pointer to the bitmap handle */

L_INT nValue;

/* stretch amount */

L_UINT uType;

/* cylinder type */

Warps the bitmap around a cylinder.

Parameter

Description

pBitmap

Pointer to the bitmap handle that references the bitmap on which to apply the effect.

nValue

Amount of stretching where:

 

Positive values: stretch the pixels toward the bitmap edges depending on the type of cylinder.

 

Negative values: stretch the pixels toward the central line of the cylinder.

 

The valid range is from 100 to 100.

uType

A value that indicates the cylinder shape. Possible values are:

 

Value

Meaning

 

CYL_HORZ

[0x0000] Stretch the pixels along the vertical plane (horizontal cylinder).

 

CYL_VERT

[0x0001] Stretch the pixels along the horizontal plane (vertical cylinder).

Returns

SUCCESS

The function was successful.

< 1

An error occurred. Refer to Return Codes.

Comments

This function does not support signed data images. It returns the error code ERROR_SIGNED_DATA_NOT_SUPPORTED if a signed data image is passed to this function.

If the bitmap has a region, the effect will be applied only to the region.

This function supports 12 and 16-bit grayscale and 48 and 64-bit color images. Support for 12 and 16-bit grayscale and 48 and 64-bit color images is available only in the Document/Medical toolkits.

To update a status bar or detect a user interrupt during execution of this function, refer to L_SetStatusCallback.

This function does not support 32-bit grayscale images. It returns the error code ERROR_GRAY32_UNSUPPORTED if a 32-bit grayscale image is passed to this function.

Required DLLs and Libraries

LTIMGSFX

For a listing of the exact DLLs and Libraries needed, based on the toolkit version, refer to Files To Be Included With Your Application.

Platforms

Windows 2000 / XP/Vista.

See Also

Functions:

L_AddBitmapNoise, L_EmbossBitmap, L_MosaicBitmap, L_MotionBlurBitmap, L_OilifyBitmap, L_PosterizeBitmap, L_RemoveRedeyeBitmap, L_SolarizeBitmap, L_UnderlayBitmap, L_BendingBitmap, L_FreeHandShearBitmap, L_FreeHandWaveBitmap, L_ImpressionistBitmap, L_PixelateBitmap, L_PolarBitmap, L_PunchBitmap, L_RadialBlurBitmap, L_RadWaveBitmap, L_RippleBitmap, L_SpherizeBitmap, L_SwirlBitmap, L_WaveBitmap, L_WindBitmap, L_ZoomBlurBitmap, L_ZoomWaveBitmap, L_BumpMapBitmap, L_CubismBitmap, L_DrawStarBitmap, L_DryBitmap, L_FreePlaneBendBitmap, L_FreeRadBendBitmap, L_GlassEffectBitmap, L_GlowFilterBitmap, L_LensFlareBitmap, L_LightBitmap, L_OceanBitmap, L_PlaneBendBitmap, L_PlaneBitmap, L_SampleTargetBitmap, L_TunnelBitmap, L_BricksTextureBitmap, L_CanvasBitmap, L_CloudsBitmap, L_ColoredBallsBitmap, L_DiffuseGlowBitmap, L_DisplaceMapBitmap, L_FragmentBitmap, L_HalfTonePatternBitmap, L_MaskConvolutionBitmap, L_MosaicTilesBitmap, L_OffsetBitmap, L_PerspectiveBitmap, L_PlasmaFilterBitmap, L_PointillistBitmap, L_RomanMosaicBitmap, L_VignetteBitmap, L_ZigZagBitmap

Topics:

Raster Image Functions: Doing Geometric Transformations

 

Processing an Image

 

Applying Artistic Effects

Example

 L_INT CylindricalBitmapExample(L_VOID)
{
   L_INT nRet;
   BITMAPHANDLE LeadBitmap;   /* Bitmap handle for the image */

   /* Load a bitmap at its own bits per pixel  */
   nRet = L_LoadBitmap(TEXT("C:\\Program Files\\LEAD Technologies\\LEADTOOLS 15\\Images\\IMAGE3.CMP"), &LeadBitmap, sizeof(BITMAPHANDLE), 24, ORDER_BGR, NULL, NULL);
   if(nRet !=SUCCESS)
      return nRet;
   /* Warp the image to horizontal cylinder shape*/
   nRet = L_CylindricalBitmap (&LeadBitmap, 100, CYL_HORZ);
   if(nRet !=SUCCESS)
      return nRet;
   nRet = L_SaveBitmap(TEXT("C:\\Program Files\\LEAD Technologies\\LEADTOOLS 15\\Images\\Result.BMP"), &LeadBitmap, FILE_BMP, 24, 0, NULL);
   if(nRet !=SUCCESS)
      return nRet;
   //free bitmap 
   if(LeadBitmap.Flags.Allocated)  
      L_FreeBitmap(&LeadBitmap);  
   return SUCCESS;
}