LVectorBase::SetActiveLayer
#include "ltwrappr.h"
virtual L_INT LVectorBase::SetActiveLayer(pVectorLayer);
LVectorLayer * pVectorLayer; |
/* pointer to a vector layer object */ |
Sets the active layer in the class object's associated vector. This function is available in the LEADTOOLS Vector Imaging Pro Toolkit.
Parameter |
Description |
pVectorLayer |
Pointer to the LVectorLayer object that references the layer to set as the active layer. |
Returns
SUCCESS |
The function was successful. |
< 1 |
An error occurred. Refer to Return Codes. |
Comments
Some functions use the active layer when NULL is passed for a pLVectorLayer parameter. This makes it easier to work with the toolkit when layers are not needed.
Required DLLs and Libraries
LVKRN For a listing of the exact DLLs and Libraries needed, based on the toolkit version, refer to Files To Be Included With Your Application. |
See Also
Functions: |
|
Topics: |
Example
This example adds a new layer, and makes it the active layer.
L_INT LVectorBase__SetActiveLayerExample(HWND hWnd, LVectorBase *pVector) { UNREFERENCED_PARAMETER(hWnd); L_INT nRet; VECTORLAYERDESC Desc; LVectorLayer Layer; nRet = Layer.GetLayerDesc(&Desc); if(nRet != SUCCESS) return nRet; lstrcpy(Desc.szName, TEXT("Tom's new layer")); nRet = Layer.SetLayerDesc(&Desc); if(nRet != SUCCESS) return nRet; nRet = pVector-> AddLayer(&Layer); if(nRet != SUCCESS) return nRet; nRet = pVector->SetActiveLayer(&Layer); if(nRet != SUCCESS) return nRet; return SUCCESS; }