Overload | Description |
---|---|
Load(String) | Loads the specified image file using default options. |
Load(Stream) | Loads the specified image stream using default options. |
Load(String,Int32,CodecsLoadByteOrder,Int32,Int32) | Loads the specified image file using specific options. |
Load(Stream,Int32,CodecsLoadByteOrder,Int32,Int32) | Loads the specified image stream using specific options |
Load(Stream,Int64,Int64) | Loads an image file, letting you specify the location of the image data within the stream. |
Load(Stream,Int64,Int64,Int32,CodecsLoadByteOrder,Int32,Int32) | Loads an image file, letting you specify the location of the image data within the stream and the options to use when loading. |
Load(String,Rectangle) | Loads the specified rectangle from the specified image file using default options. |
Load(Stream,Rectangle) | Loads the specified rectangle from the specified image stream using default options. |
Load(String,Rectangle,Int32,CodecsLoadByteOrder,Int32,Int32) | Loads the specified rectangle from the specified image file using the specified options. |
Load(Stream,Rectangle,Int32,CodecsLoadByteOrder,Int32,Int32) | Loads the specified rectangle from the specified image stream using the specified options. |
Load(String,Int32,Int32,Int32,RasterSizeFlags,CodecsLoadByteOrder) | Loads an image file to the desired width, height, and bits per pixel, resizing the image as it loads. |
Load(String,Int32,Int32,Int32,RasterSizeFlags,CodecsLoadByteOrder,Int32,Int32) | Loads an image file to the desired width, height, and bits per pixel, resizing as it loads. |
Load(Uri) | Loads the specified image file using default options. |
Load(Uri,Int32,CodecsLoadByteOrder,Int32,Int32) | Loads the specified image file using default options. |
Target Platforms: Microsoft .NET Framework 3.0, Windows XP, Windows Server 2003 family, Windows Server 2008 family