LDialogImage::DoModalAddFrame
#include "ltwrappr.h"
virtual L_INT LDialogImage::DoModalAddFrame(hWndOwner)
HWND hWndOwner; |
/* handle of the window which owns the dialog */ |
Displays the Add Frame dialog box, and gets the options for LBitmap::AddFrame. This function is available in the Raster Pro and above toolkits.
Parameter |
Description |
hWndOwner |
Handle of the window which owns the dialog. |
Returns
SUCCESS_DLG_CLOSE |
The dialog exits successfully after pressing the "Close" button. |
< 1 |
An error occurred. Refer to Return Codes. |
Comments
LDialogImage::SetAddFrameParams must be called before using this function to set the initial values for the dialog. You can get the updated ADDFRAMEDLGPARAMS with the values entered by the user through the dialog by using LDialogImage::GetAddFrameParams.
The Add Frame dialog is shown in the following figure:
Required DLLs and Libraries
LTDLGIMG For a listing of the exact DLLs and Libraries needed, based on the toolkit version, refer to Files To Be Included With Your Application |
See Also
Example
L_VOID ShowAddFrameDlg
(
HWND hWnd,
LBitmap* pBitmap,
LPDLGBITMAPLIST pList
)
{
L_INT nRet = 0;
LDialogImage DlgImage;
DlgImage.SetBitmap(pBitmap);
LDialogImage::Initialize(0);
ADDFRAMEDLGPARAMS DlgParams ;
memset ( &DlgParams, 0, sizeof ( ADDFRAMEDLGPARAMS ) ) ;
DlgParams.uStructSize = sizeof ( ADDFRAMEDLGPARAMS ) ;
DlgParams.pBitmapList = pList ;
DlgImage.EnableCallBack(FALSE);
DlgImage.EnablePreview(TRUE);
DlgImage.EnableAutoProcess(TRUE);
DlgImage.EnableToolbar(TRUE);
DlgImage.SetAddFrameParams(&DlgParams) ;
nRet = DlgImage.DoModalAddFrame(hWnd);
// Gets the updated values for the structure
DlgImage.GetAddFrameParams(&DlgParams, sizeof(DlgParams)) ;
LDialogImage::Free();
}
L_VOID DoAddFrameSingleTile
(
HWND hWnd,
LBitmap* pBitmap,
L_TCHAR* pszTileImage
)
{
DLGBITMAPLISTITEM Items [ 1 ] ;
DLGBITMAPLIST bmplist ;
LBitmap FrameBitmap;
Items [ 0 ].pszDescription = NULL ;
Items [ 0 ].pszFileName = pszTileImage ;
FrameBitmap.Initialize();
FrameBitmap.LoadResize( Items [ 0 ].pszFileName,
100,
0,
24,
0,
ORDER_BGR,
NULL,
NULL ) ;
Items [ 0 ].pBitmap = FrameBitmap.GetHandle();
bmplist.uStructSize = sizeof ( DLGBITMAPLIST ) ;
bmplist.pBitmapList = Items ;
bmplist.nCount = 1 ;
ShowAddFrameDlg ( hWnd, pBitmap, &bmplist ) ;
FrameBitmap.Free();
}