L_DlgAddBorder
#include "l_bitmap.h"
L_INT EXT_FUNCTION L_DlgAddBorder(hWndOwner, pDlgParams)
HWND hWndOwner; |
/*owner of the dialog*/ |
LPADDBORDERDLGPARAMS pDlgParams; |
/*pointer to a structure*/ |
Displays the Add Border dialog box, and gets the options for L_AddBorder. This function is available in the Raster Pro and above toolkits.
Parameter |
Description |
hWndOwner |
Handle of the window, which owns the dialog. |
pDlgParams |
Pointer to an ADDBORDERDLGPARAMS structure to be updated with the values entered by the user through the dialog. Set members of this structure, before calling this function, to set the dialog’s initial values. |
Comments
The Add Border dialog can be seen below:
Returns
SUCCESS_DLG_OK |
The "OK" button was pressed, and the dialog exited successfully. |
SUCCESS_DLG_CANCEL |
The "Cancel" button was pressed, and the dialog exited successfully. |
< 1 |
An error occurred. Refer to Return Codes. |
Required DLLs and Libraries
LTDLGIMG For a listing of the exact DLLs and Libraries needed, based on the toolkit version, refer to Files To Be Included With Your Application |
See Also
Functions: |
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Topics: |
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Example
L_VOID ShowAddBorderDlg
(
HWND hWnd,
pBITMAPHANDLE pBitmap,
LPDLGBITMAPLIST pList
)
{
ADDBORDERDLGPARAMS DlgParams ;
memset ( &DlgParams, 0, sizeof ( ADDBORDERDLGPARAMS ) ) ;
DlgParams.uStructSize = sizeof ( ADDBORDERDLGPARAMS ) ;
DlgParams.uDlgFlags = DLG_ADDBORDER_AUTOPROCESS |
DLG_ADDBORDER_SHOW_PREVIEW |
DLG_ADDBORDER_SHOW_TOOL_ZOOMLEVEL ;
DlgParams.pBitmapList = pList ;
DlgParams.pBitmap = pBitmap ;
L_DlgInit ( DLG_INIT_COLOR ) ;
L_DlgAddBorder ( hWnd,
&DlgParams ) ;
L_DlgFree ( ) ;
}
L_VOID DoAddBorderSingleTile
(
HWND hWnd,
pBITMAPHANDLE pBitmap,
L_TCHAR* pszTileImage
)
{
DLGBITMAPLISTITEM Items [ 1 ] ;
DLGBITMAPLIST bmplist ;
Items [ 0 ].pszDescription = NULL ;
Items [ 0 ].pszFileName = pszTileImage ;
Items [ 0 ].pBitmap = (pBITMAPHANDLE)malloc ( sizeof ( BITMAPHANDLE ) );
L_LoadBitmapResize( Items [ 0 ].pszFileName,
Items [ 0 ].pBitmap,
sizeof( BITMAPHANDLE ),
100,
0,
24,
0,
ORDER_BGR,
NULL,
NULL ) ;
bmplist.uStructSize = sizeof ( DLGBITMAPLIST ) ;
bmplist.pBitmapList = Items ;
bmplist.nCount = 1 ;
ShowAddBorderDlg ( hWnd, pBitmap, &bmplist ) ;
L_FreeBitmap( Items [ 0 ].pBitmap ) ;
free ( Items [ 0 ].pBitmap ) ;
}