WindowLevelLUT property (LEADDlgColor Control)
Builder Syntax |
COLOREF WindowLevelLUT[L_UINT uIndex] |
Delphi Syntax |
WindowLevelLUT [uIndex: L_UINT]: COLORREF |
Overview |
Refer to Using Imaging Common Dialogs. |
Remarks
(Read Only) Gets a color stored in the Window Level Lookup Table (LUT) generated using the WindowLevel dialog box. The LUT specifies a remapping palette that can be used to change the color of every pixel painted on the screen. For each pixel, WindowLevelLowBit property and WindowLevelHighBit property are used to generate a value between 0 and WindowLevelLUTLength - 1. This value is used as an index into the WindowLevelLUT palette to obtain the corresponding color. By default the interval 0 to WindowLevelLUTLength - 1 is remapped to 0 to 255 and the corresponding gray value is used.
See Also