LRasterPaint::Initialize
#include "Ltwrappr.h"
L_INT LRasterPaint::Initialize(L_VOID)
Initializes the paint handle.
Returns
SUCCESS |
The function was successful. |
< 1 |
An error occurred. Refer to Return Codes |
Comments
This function must be called before calling any other paint functions.
A paint handle is valid after calling LRasterPaint::Initialize, and will remain valid until LRasterPaint::Free is called.
For every call to LRasterPaint::Initialize there must be a call to LRasterPaint::Free.
Required DLLs and Libraries
LTPNT For a listing of the exact DLLs and Libraries needed, based on the toolkit version, refer to Files To Be Included With Your Application |
See Also
Functions: |
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Topics: |
Example
For an example, refer to LRasterPaint::SetProperty.