L_InetServerInit
#include "l_bitmap.h"
#include "ltnet.h"
L_INT EXT_FUNCTION L_InetServerInit(nPort, phComputer, pfnCallback, pUserData)
L_INT nPort; |
/* port on which to listen */ |
/* address of variable to update */ | |
INETCALLBACK pfnCallback; |
/* pointer to a callback function */ |
/* user defined callback data */ |
Sets up a port to act as a server to which other computers can connect.
Parameter |
Description |
|
nPort |
Port number on which to listen for incoming connections. Some commonly used values include: |
|
|
Value |
Meaning |
|
0x015 |
FTP |
|
0x050 |
Web server |
|
0x077 |
News |
|
0x019 |
|
|
0x017 |
Telnet |
phComputer |
Address of a variable to updated with the handle to the server computer |
|
pfnCallback |
Pointer to a callback function of type INETCALLBACK for receiving messages for phComputer. Use the function pointer to your callback function as the value of this parameter. |
|
pUserData |
Void pointer that you can use to pass one or more additional parameters that the callback function needs. |
|
|
To use this feature, assign a value to a variable or create a structure that contains as many fields as you need. Then, in this parameter, pass the address of the variable or structure, casting it to L_VOID L_FAR *. The callback function, which receives the address in its own pUserData parameter, can cast it to a pointer of the appropriate data type to access your variable or structure. |
|
|
If the additional parameters are not needed, you can pass NULL in this parameter. |
Returns
SUCCESS |
The function was successful. |
< 1 |
An error occurred. Refer to Return Codes. |
Comments
This function returns immediately, and the INETCALLBACK function will be called when other computers attempt to connect to phComputer.
You must initialize the LEADTOOLS Internet DLL using L_InetStartUp before calling this function.
Required DLLs and Libraries
LTNET For a listing of the exact DLLs and Libraries needed, based on the toolkit version, refer to Files To Be Included With Your Application |
See Also
Functions: |
L_InetConnect, L_InetClose, L_InetAcceptConnect, INETCALLBACK, L_InetStartUp, L_InetShutDown |
Topics: |
Example
L_COMP hServer; /* the handle to the server */
L_INT nRet;
L_INT L_EXPORT EXT_CALLBACK InetCallback(L_COMP hComp,
L_INT nMessage, L_INT nError, L_CHAR L_FAR *pBuffer,
L_UINT32 lSize,L_VOID L_FAR*pUserData);
/* you do not need to use MakeProcInstance for 32 bit applications
*/
nRet = L_InetServerInit(1000, &hServer,
InetCallback, NULL);
if(nRet != SUCCESS)
MessageBox(NULL, TEXT("The server failed to start!"),
TEXT("Error"), MB_OK);
L_INT L_EXPORT EXT_CALLBACK InetCallback(L_COMP hComp,
L_INT nMessage, L_INT nError, L_CHAR L_FAR *pBuffer,
L_UINT32 lSize,L_VOID L_FAR*pUserData)
{
L_INT nRet;
L_COMP hClient;
switch(nMessage)
{
case INET_CONNECT_REQUEST:
/* check the status
and send some data */
if(nError == SUCCESS)
{
/*
somebody is trying to connect to our server accept the connection into
the server created above */
nRet
= L_InetAcceptConnect(hServer,
&hClient, InetCallback, NULL);
if(nRet
== SUCCESS)
MessageBox(NULL,
TEXT("Connection accepted successfully"), TEXT("Info"),
MB_OK);
/*
remove the next line if you want to keep the connection open in your app
you should save hClient in a list of active
connections */
L_InetClose(hClient,
TRUE);
}
else
MessageBox(NULL,
TEXT("You have failed to connect!"), TEXT("Error"),
MB_OK);
break;
}
return SUCCESS;
}