COLORRESCALLBACK Function

#include "l_bitmap.h"

L_INT pEXT_CALLBACK YourFunction (pBitmap, pBuffer, nLines, pUserData)

pBITMAPHANDLE pBitmap;

/* pointer to the bitmap handle*/

L_UCHAR L_FAR * pBuffer;

/* pointer to a buffer of the caller's output data*/

L_INT nLines;

/* number of lines in the buffer*/

L_VOID L_FAR * pUserData;

/* pointer to additional parameters*/

Handles the converted image data that the L_ColorResBitmap function has written to a buffer.

Parameter

Description

pBitmap

The pointer to the bitmap handle referencing the bitmap that contains the image information.

pBuffer

A pointer to a buffer containing one or more lines of output image data that the calling function has already converted.

nLines

The number of lines in the pBuffer buffer.

pUserData

A void pointer that you can use to access a variable or structure containing data that your callback function needs. This gives you a way to receive data indirectly from the function that uses this callback function. (This is the same pointer that you pass in the pUserData parameter of the calling function.)

 

Keep in mind that this is a void pointer, which must be cast to the appropriate data type within your callback function.

Returns

SUCCESS

The function was successful.

< 1

An error occurred. Refer to Return Codes.

Comments

This is an optional callback function for additional processing. (The bitmap is modified the same way, whether you provide a callback function or not.) For an explanation of how the callback function is used, refer to L_ColorResBitmap.

See Also

L_ColorResBitmap

Example

/* This COLORRESCALLBACK function paints the image as the image is processed. */

/**************** Global declarations **************************************/

HPALETTE hpalPaint; /* Paint palette handle */

RECT rLeadDest; /* Destination rectangle for painting */

RECT rLeadSource; /* Source rectangle for painting */

/* Structure used for the callback function's user data */

typedef struct tagIMAGECBPARM
{

   HWND hwnd; /* Current window */

   HDC hdc; /* Device context for the current window */

   L_INT nRow; /* First row in the input buffer */

 

} IMAGECBPARM;

/*******************************************************************************/

L_INT L_EXPORT EXT_CALLBACK ColorResCallback (pBITMAPHANDLE pBitmap, 
                                       L_UCHAR L_FAR *pBuffer, L_INT nLines, 
                                       IMAGECBPARM L_FAR* pUserData)
{
   /* If this is the first call (row 0), select and realize the palette */
   if( pUserData->nRow == 0 )
   {
         SendMessage (pUserData->hwnd, WM_QUERYNEWPALETTE, 0, 0L);
         SelectPalette( pUserData->hdc, hpalPaint, TRUE );
         RealizePalette(pUserData->hdc);
   }

   /* Paint the buffer to the specified device context */

   L_PaintDCBuffer( pUserData->hdc, /* Device context - from function parameter */

 

                    pBitmap, /* Bitmap handle - from function parameter */

                    &rLeadSource, /* Source rect - set globally in WM_CREATE */

                    &rLeadSource, /* Source clip rect - same as source rect */

                    &rLeadDest, /* Destination rect - set globally in WM_CREATE */

                    &rLeadDest, /* Destination clip rect - same as destination rect */

                    SRCCOPY, /* ROP code for normal painting */

                    pBuffer, /* Input buffer - from function parameter */

                    pUserData->nRow, /* First row in buffer - from function parameter */

                    nLines ); /* Number of lines in the buffer - from function parameter */

   /* Increment the current row by the number of lines in the buffer */
   pUserData->nRow += nLines;

   return( SUCCESS );
}