L_DeleteMarker
#include "l_bitmap.h"
L_INT EXT_FUNCTION L_DeleteMarker(hMarkers, uMarker, nCount)
HANDLE hMarkers; |
/* markers handle */ |
L_UINT uMarker; |
/* marker type to delete */ |
L_INT nCount; |
/* number of markers to delete */ |
Deletes the specified number of markers of the specified type from the marker collection.
Parameter |
Description |
|
hMarkers |
Handle to a collection of metadata markers. This handle is created by either the L_LoadMarkers function or the L_CreateMarkers function. |
|
uMarker |
Value that represents the type of marker to delete. Recommended values are between 0xE0 and 0xFE. Other values are possible, but before using other values, study the JPEG specs to determine which markers are allowed. |
|
nCount |
Number of markers to delete. This value is useful only if there is more than one marker of the specified type in the file. Possible values are: |
|
|
Value |
Meaning |
|
0 |
Delete all markers of type uMarker. |
|
> 0 |
Delete only the first nCount occurrences of type uMarker. |
|
Note: Negative values are not allowed. |
Returns
SUCCESS |
The function was successful. |
< 1 |
An error occurred. Refer to Return Codes. |
Comments
The user can delete all the occurrences of uMarker, or the first few occurrences.
Required DLLs and Libraries
LTFIL For a listing of the exact DLLs and Libraries needed, based on the toolkit version, refer to Files To Be Included With Your Application. |
Platforms
Windows 95 / 98 / Me, Windows 2000 / XP.
See Also
Functions: |
L_LoadMarkers, L_CreateMarkers, L_InsertMarker, L_EnumMarkers, L_GetMarkerCount, L_GetMarker |
Topics: |
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|
Example
// This example will delete all occurrences of APP2 markers.
#define APP2 0xE2
void DeleteMarker (HANDLE hMarkers)
{
L_DeleteMarker(hMarkers, APP2, 0);
}