L_GetOverlayCount
#include "l_bitmap.h"
L_INT EXT_FUNCTION L_GetOverlayCount (pBitmap, puCount, uFlags)
pBITMAPHANDLE pBitmap; |
/* pointer to the main bitmap handle */ |
L_UINT L_FAR* puCount; |
/* variable to be updated with the overlay count */ |
L_UINT uFlags; |
/* reserved for future use */ |
Gets the number of overlays that have been defined for the specified main bitmap.
Parameter |
Description |
pBitmap |
Pointer to the bitmap handle referencing the main bitmap. |
puCount |
Pointer to a variable to be updated with the number of overlays. |
uFlags |
Reserved for future use. Pass 0. |
Returns
SUCCESS |
The function was successful. |
< 1 |
An error occurred. Refer to Return Codes. |
Comments
This function will count how many overlays have been defined. The overlays are defined by calling L_SetOverlayBitmap or L_SetOverlayAttributes.
Required DLLs and Libraries
LTKRN For a listing of the exact DLLs and Libraries needed, based on the toolkit version, refer to Files To Be Included With Your Application. |
Platforms
Windows 95 / 98 / Me, Windows 2000 / XP.
See Also
Example
/* This example will count the overlays from pBitmap which has been defined and initialized elsewhere. */
L_UINT uCount;
L_GetOverlayCount(pBitmap, &uCount, 0);
/* now uCount contains the number of overlays */