L_PutBitmapColors

#include "l_bitmap.h"

L_INT EXT_FUNCTION L_PutBitmapColors(pBitmap, nIndex, nCount, pPalette)

pBITMAPHANDLE pBitmap;

/* pointer to the bitmap handle to update */

L_INT nIndex;

/* index of the first color to update */

L_INT nCount;

/* number of colors to update */

LPRGBQUAD pPalette;

/* pointer to your palette */

Updates part or all of the bitmap handle's palette with colors from your palette.

Parameter

Description

pBitmap

Pointer to the bitmap handle to update.

nIndex

The index of the first color to update.

nCount

The number of colors to update.

pPalette

The array of RGBQUAD values that make up your palette.

Returns

SUCCESS

The function was successful.

< 1

An error occurred. Refer to Return Codes.

Comments

You specify the index of the first color and the number of colors to update in the pPalette. For the reverse action, refer to L_GetBitmapColors.

Required DLLs and Libraries

LTKRN

For a listing of the exact DLLs and Libraries needed, based on the toolkit version, refer to Files To Be Included With Your Application.

Platforms

Windows 95 / 98 / Me, Windows 2000 / XP, Windows CE.

See Also

Functions:

L_GetFixedPalette, L_ColorResBitmap, L_CreatePaintPalette, L_GetBitmapColors, L_DupPalette

Topics:

Raster Image Functions: Displaying Images

 

Handling Palette Changes

Example

Refer to L_GetBitmapColors.