Using the L_CreateFadedMask function:

When using the L_CreateFadedMask function, the general process is as follows:

1.

Open any bitmap.

2.

Select any region.

3.

Create a Fade Mask. The images below show various fade masks resulting from the use of various flags. For these images, the following values were also used:

Region type: rounded rectangle.

nLength = 50;
nFadeRate = 15;
nStepSize = 3;
nMaxGray = 255;
crTransparent = RGB(255, 0, 0); 

 

First: without using FADE_OUTER

1) No Flag

transparency

image\Noflag.gif

2) FADE_WHITETOBLACK

image\WhtToBlk.gif

3) FADE_DUMPFILL

image\Dump.gif

4) FADE_DUMPFILL | FADE_WHITETOBLACK

image\Dump_WTB.gif

5) FADE_DUMPFILL | FADE_FILLCOLOR_START

image\Dump_FillColor.gif

6) FADE_DUMPFILL | FADE_FILLCOLOR_START | FADE_WHITETOBLACK

image\Dump_FillCOlor_WTB.gif

7) FADE_DUMPFILL | FADE_NOTRANSPARENCY

image\Dump_Notrans.gif

8) FADE_DUMPFILL | FADE_NOTRANSPARENCY | FADE_TRANSPARENCY_ DUMPCOLOR

image\Dump_Notrans_DumpColor.gif

plus many other possibilities.

 

Second: using FADE_OUTER:

Region type:

rounded rectangle smaller than the above region, nInflate = 60 

1) FADE_OUTER

image\Notrans_outer.gif

2) FADE_OUTER | FADE_WHITETOBLACK

image\WTB_outer.gif

3) FADE_OUTER | FADE_DUMPFILL

image\Dump_outer.gif

4) FADE_OUTER | FADE_DUMPFILL | FADE_WHITETOBLACK

image\Dump_WTB_outer.gif

5) FADE_OUTER | FADE_DUMPFILL | FADE_WHITETOBLACK| FADE_NOTRANSPARENCY

image\Dump_WTB_Notrans_outer.gif

and so on………..