L_AnnGetFontName
#include "l_bitmap.h"
L_INT EXT_FUNCTION L_AnnGetFontName(hObject, pFontName)
HANNOBJECT hObject; |
/* handle to the annotation object */ |
/* pointer to the variable to be updated */ |
Gets the font name (character string) for the text in the specified annotation object. This function is available in the Document/Medical Toolkits.
Parameter |
Description |
hObject |
Handle to the annotation object. |
pFontName |
Pointer to a character string to be updated with the name of the font used by the annotation object. |
Returns
SUCCESS |
The function was successful. |
< 1 |
An error occurred. Refer to Return Codes. |
Comments
Before calling this function, you must declare a variable as a pointer to a character string. Then use the L_AnnGetFontNameLen function to get the length of the string. Next, pass the variable in the pFontName parameter. This function will update the variable with the name of the font used by the annotation object.
Required DLLs and Libraries
LTANN For a listing of the exact DLLs and Libraries needed, based on the toolkit version, refer to Files To Be Included With Your Application. |
Platforms
Windows 95 / 98 / Me, Windows 2000 / XP.
See Also
Example
For an example, refer to L_AnnSetFontName.