L_AnnGetSecondaryBitmap
#include "l_bitmap.h"
L_INT EXT_FUNCTION L_AnnGetSecondaryBitmap(hObject, pBitmap, uStructSize)
HANNOBJECT hObject; |
/* handle to the annotation object */ |
pBITMAPHANDLE pBitmap; |
/* pointer to a bitmap handle */ |
L_UINT uStructSize; |
/* size in bytes, of the structure pointed to by pBitmap */ |
Retrieves the secondary bitmap of the specified object. This function is available in the Document/Medical Toolkits.
Parameter |
Description |
hObject |
Handle to the annotation object. |
pBitmap |
Pointer to the bitmap handle that references the secondary bitmap. |
uStructSize |
Size in bytes, of the structure pointed to by pBitmap, for versioning. Use sizeof(BITMAPHANDLE). |
Returns
SUCCESS |
The function was successful. |
< 1 |
An error occurred. Refer to Return Codes. |
Comments
Only PushPin objects use a secondary bitmap.
A pushpin object has a primary bitmap, (manipulated using L_AnnSetBitmap/L_AnnGetBitmap) when the text is shown, and a secondary bitmap, changed using L_AnnSetSecondaryBitmap. The primary bitmap is shown with the note text. The secondary bitmap is shown by itself when the note is minimized.
In design mode, the PushPin object shows the text and displays the primary bitmap. In run mode, the object shows/hides the text when clicked. The pushpin object has the active mode property. When the mode is ANNACTIVE_ENABLED, the text is shown and the primary bitmap is painted in the top-left corner of the note.
When the mode is ANNACTIVE_DISABLED, the text is hidden and the secondary bitmap is displayed.
Required DLLs and Libraries
LTANN For a listing of the exact DLLs and Libraries needed, based on the toolkit version, refer to Files To Be Included With Your Application. |
Platforms
Windows 95 / 98 / Me, Windows 2000 / XP.
See Also
Functions: |
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Topics: |
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Annotation Functions (Document/Medical only): Getting and Setting the Object Bitmap Property |
Example
For an example, refer to L_AnnSetSecondaryBitmap.