L_PutBitmapColors
#include "l_bitmap.h"
L_INT EXT_FUNCTION L_PutBitmapColors(pBitmap, nIndex, nCount, pPalette)
pBITMAPHANDLE pBitmap; |
/* pointer to the bitmap handle to update */ |
L_INT nIndex; |
/* index of the first color to update */ |
L_INT nCount; |
/* number of colors to update */ |
LPRGBQUAD pPalette; |
/* pointer to your palette */ |
Updates part or all of the bitmap handle's palette with colors from your palette.
Parameter |
Description |
pBitmap |
Pointer to the bitmap handle to update. |
nIndex |
The index of the first color to update. |
nCount |
The number of colors to update. |
pPalette |
The array of RGBQUAD values that make up your palette. |
Returns
SUCCESS |
The function was successful. |
< 1 |
An error occurred. Refer to Return Codes. |
Comments
You specify the index of the first color and the number of colors to update in the pPalette. For the reverse action, refer to L_GetBitmapColors.
Required DLLs and Libraries
LTKRN For a listing of the exact DLLs and Libraries needed, based on the toolkit version, refer to Files To Be Included With Your Application. |
Platforms
Windows 95 / 98 / Me, Windows 2000 / XP, Windows CE.
See Also
Functions: |
L_GetFixedPalette, L_ColorResBitmap, L_CreatePaintPalette, L_GetBitmapColors, L_DupPalette |
Topics: |
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Example
Refer to L_GetBitmapColors.