L_SkeletonBitmap
#include "l_bitmap.h"
L_INT EXT_FUNCTION L_SkeletonBitmap(pBitmap, uThreshold)
pBITMAPHANDLE pBitmap; |
/* pointer to the bitmap handle */ |
L_UINT uThreshold; |
/* threshold value */ |
Finds the skeleton of objects or regions in a bitmap. This function is available in the Medical Toolkits.
Parameter |
Description |
pBitmap |
Pointer to the bitmap handle that references the bitmap for which to find the skeleton. |
uThreshold |
Threshold value used to binarize the bitmap before finding the skeleton. This parameter is ignored if the bitmap is a binary bitmap. The valid range is from 0 - 65535 for 64-bit, 48-bit and 16-bit grayscale images and from 0 - 4095 for 12-bit grayscale images. Otherwise, it is from 0 to 255. |
Returns
SUCCESS |
The function was successful. |
< 1 |
An error occurred. Refer to Return Codes. |
Comments
This function finds the skeleton of regions or objects in a binary bitmap. The white color represents the objects and the black color represents the background. If the bitmap is not a 1-bit image, the threshold will be used to transform the bitmap into a binary image before finding the skeleton.
If the bitmap has a region, this function works only on the region.
This function supports 12 and 16-bit grayscale and 48 and 64-bit color images. Support for 12 and 16-bit grayscale and 48 and 64-bit color images is available only in the Document/Medical toolkits.
To update a status bar or detect a user interrupt during execution of this function, refer to L_SetStatusCallback.
This function does not support signed data images. It returns the error code ERROR_SIGNED_DATA_NOT_SUPPORTED if a signed data image is passed to this function.
Required DLLs and Libraries
LTIMG For a listing of the exact DLLs and Libraries needed, based on the toolkit version, refer to Files To Be Included With Your Application. |
Platforms
Windows 95 / 98 / Me, Windows 2000 / XP.
See Also
Example
/* This example loads a bitmap and finds its edges using L_EdgeDetectorBitmap then produces the skeleton of these edges */
BITMAPHANDLE LeadBitmap; /* Bitmap handle to hold the loaded image. */
/* Load the bitmap, keeping the bits per pixel of the file */
L_LoadBitmap (TEXT("IMAGE1.CMP"), &LeadBitmap, sizeof(BITMAPHANDLE), 0, ORDER_BGR, NULL, NULL);
/* Find the edges in the bitmap*/
L_EdgeDetectorBitmap (&LeadBitmap,60, EDG_SOBEL_ALL);
L_SkeletonBitmap(&LeadBitmap, 128);