LBitmapBase::SetPlayBackDelay
#include "ltwrappr.h"
L_VOID LBitmapBase::SetPlayBackDelay(uDelay)
L_UINT32 uDelay; |
/* Animation playback delay in milliseconds (ms)*/ |
Sets the animation playback delay in milliseconds (ms) for the class object's bitmap.
Parameter |
Description |
uDelay |
Animation playback delay in milliseconds (ms). |
Returns
None
Comments
Call this function to set the animation playback delay in milliseconds (ms) for the class object's bitmap.
Required DLLs and Libraries
LTDIS For a listing of the exact DLLs and Libraries needed, based on the toolkit version, refer to Files To Be Included With Your Application. |
See Also
Elements: |
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Topics: |
Raster Image Functions: Creating and Maintaining Lists of Images |
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Example
LBitmapBase MyBitmap;
MyBitmap.SetFileName(TEXT("image1.cmp"));
MyBitmap.Load();
MyBitmap.SetPlayBackDelay(500);