LBitmap::ChangeSaturation
#include "ltwrappr.h"
virtual L_INT LBitmap::ChangeSaturation(nChange)
L_INT nChange; |
/* amount to change saturation */ |
Increases or decreases the saturation of colors in the class object's bitmap.
Parameter |
Description |
nChange |
Amount to change saturation. Values are percentages between -100 and +100. |
Returns
SUCCESS |
The function was successful. |
< 1 |
An error occurred. Refer to Return Codes. |
Comments
Negative values decrease the saturation of colors. Positive values increase the saturation. The saturation level is increased or decreased by a percentage of its present saturation level. For example, an increase of 20% of the current saturation level "L" will raise the new saturation level "L1" to a value L + 0.20 * L. Likewise, increasing the saturation level 100% doubles the saturation level ( L1 = L + 1.0 * L). Decreasing the saturation level 100% will set the new saturation level to 0. This process is carried out for every pixel.
To update a status bar or detect a user interrupt during execution of this function, refer to LBase::EnableStatusCallback.
This function supports 12 and 16-bit grayscale and 48 and 64-bit color images. Support for 12 and 16-bit grayscale and 48 and 64-bit color images is available only in the Document/Medical toolkits.
This function does not support signed data images. It returns the error code ERROR_SIGNED_DATA_NOT_SUPPORTED if a signed data image is passed to this function.
Required DLLs and Libraries
LTDIS For a listing of the exact DLLs and Libraries needed, based on the toolkit version, refer to Files To Be Included With Your Application. |
See Also
Example
//ChangeSaturation
LBitmap m_Bitmap;
m_Bitmap.Load(TEXT("image1.cmp"), 0,ORDER_BGR);
// Increase the Saturation
m_Bitmap.ChangeSaturation(20);