LBitmapRgn::Offset
#include "ltwrappr.h"
virtual L_INT LBitmapRgn::Offset(nRowOffset, nColOffset)
L_INT nRowOffset; |
/* number of rows to move the region */ |
L_INT nColOffset; |
/* number of columns to move the region */ |
Moves the associated class object's bitmap region by the specified number of rows and columns. The move does not affect the pixels in the region.
Parameter |
Description |
nRowOffset |
The number of rows to move the region. |
nColOffset |
The number of columns to move the region. |
Returns
SUCCESS |
The function was successful. |
< 1 |
An error occurred. Refer to Return Codes. |
Comments
This function uses bitmap coordinates to specify the region. Therefore, you must account for the view perspective of the bitmap. For more information, refer to Accounting for View Perspective.
Required DLLs and Libraries
LTDIS For a listing of the exact DLLs and Libraries needed, based on the toolkit version, refer to Files To Be Included With Your Application. |
See Also
Elements: |
|
Topics: |
|
|
|
|
Example
L_VOID TestFunction()
{
LBitmapBase MyBitmap(200,300,ORDER_BGR);
LBitmapRgn Region(&MyBitmap);
if(Region.BitmapHasRgn())
Region.Offset(20,40);
//…
}