LAnimationWindow::GetAnimationBitsPerPixel
#include "ltwrappr.h"
L_INT LAnimationWindow::GetAnimationBitsPerPixel(L_VOID) const
Gets the bits per pixel of the playback bitmap.
Returns
The number of bits per pixel for the animation playback bitmap.
Required DLLs and Libraries
LTDIS For a listing of the exact DLLs and Libraries needed, based on the toolkit version, refer to Files To Be Included With Your Application. |
See Also
Functions: |
LAnimationWindow::LAnimationWindow, LAnimationWindow::GetAnimationColorOrder, LAnimationWindow::Load, LAnimationWindow::PlayAnimation, Class Members |
Topics: |
Example
#include <ltlck.h> //Unlock support
L_VOID TestFunction(HWND hWndParent)
{
LBase::LoadLibraries(LT_ALL_LEADLIB);
//make sure all libraries are loaded
LAnimationWindow MyAnimation;
WRPUNLOCKSUPPORT();
MyAnimation.SetFileName(TEXT("eye.gif"));
if (MyAnimation.Load(8,
ORDER_RGB)==SUCCESS)
{
L_TCHAR szStr[255];
wsprintf(szStr, TEXT("Bitmap Bits
Per Pixel = %d, Width = %d and Height = %d."),
MyAnimation.GetAnimationBitsPerPixel(),
MyAnimation.GetAnimationWidth(),
MyAnimation.GetAnimationHeight());
MessageBox(hWndParent, szStr,TEXT("Example"),MB_OK|MB_ICONSTOP);
return;
}
}