LAnimationWindow::GetCurrentIndex
#include "ltwrappr.h"
L_UINT LAnimationWindow::GetCurrentIndex(L_VOID) const
Gets the index of the frame from the bitmap list that is currently displayed.
Returns
The current frame index.
Required DLLs and Libraries
LTDIS For a listing of the exact DLLs and Libraries needed, based on the toolkit version, refer to Files To Be Included With Your Application. |
See Also
Example
#include < ltlck.h> //Unlock support
L_VOID TestFunction(HWND hWndParent)
{
LBase::LoadLibraries(LT_ALL_LEADLIB);//make
sure all libraries are loaded
LAnimationWindow MyAnimation;
WRPUNLOCKSUPPORT();
MyAnimation.SetFileName(TEXT("eye.gif"));
if (MyAnimation.Load()==SUCCESS)
{
L_TCHAR szStr[255];
MyAnimation.MoveLastFrame();
wsprintf(szStr,TEXT("Current Index
= %d and Count = %d"),MyAnimation.GetCurrentIndex(),
MyAnimation.GetCount());
MessageBox(hWndParent, szStr,TEXT("Example"),
MB_OK | MB_ICONINFORMATION);
}
}