LBitmap::Skeleton
#include "ltwrappr.h"
virtual L_INT LBitmap::Skeleton(uThreshold)
L_UINT uThreshold; |
/* threshold value */ |
Finds the skeleton of objects or regions in a bitmap. This function is available in the Medical Toolkits.
Parameter |
Description |
uThreshold |
Threshold value used to binarize the bitmap before finding the skeleton. This parameter is ignored if the bitmap is a binary bitmap. The valid range is from 0 - 65535 for 64-bit, 48-bit and 16-bit grayscale images and from 0 - 4095 for 12-bit grayscale images. Otherwise, it is from 0 to 255. |
Returns
SUCCESS |
The function was successful. |
< 1 |
An error occurred. Refer to Return Codes. |
Comments
This function finds the skeleton of regions or objects in a binary bitmap. The white color represents the objects and the black color represents the background. If the bitmap is not a 1-bit image, the threshold will be used to transform the bitmap into a binary image before finding the skeleton.
If the bitmap has a region, this function works only on the region.
This function supports 12 and 16-bit grayscale and 48 and 64-bit color images. Support for 12 and 16-bit grayscale and 48 and 64-bit color images is available only in the Document/Medical toolkits.
This function does not support signed data images. It returns the error code ERROR_SIGNED_DATA_NOT_SUPPORTED if a signed data image is passed to this function.
Required DLLs and Libraries
LTIMG For a listing of the exact DLLs and Libraries needed, based on the toolkit version, refer to Files To Be Included With Your Application. |
See Also
Example
/* This example loads a bitmap and finds its edges using LBitmap::EdgeDetector then produces the skeleton of these edges */
void MyTestFunction(LAnimationWindow * LAniWnd)
{
/* Find the edges in the bitmap*/
LAniWnd->EdgeDetector (60, EDG_SOBEL_ALL);
LAniWnd->Skeleton(128);
}