LBitmapWindow::SetZoomMode
#include "ltwrappr.h"
L_INT LBitmapWindow::SetZoomMode(uMode, bDraw=TRUE)
L_UINT uMode; |
/* zoom mode */ |
L_BOOL bDraw; |
/* flag that indicates whether to repaint the window */ |
Sets the zoom mode used for displaying the bitmap in the class object's window.
Parameter |
Description |
|
uMode |
The zoom mode. Possible values are: |
|
|
Value |
Meaning |
|
ZOOM_FIT |
to fit the bitmap in the window while maintaining the aspect ratio. |
|
ZOOM_STRETCH |
to stretch the bitmap to the window. |
|
ZOOM_NORMAL |
to display the bitmap in its normal size. |
|
ZOOM_FITWIDTH |
to fit the bitmap to the width of the window. |
|
ZOOM_FITHEIGHT |
to fit the bitmap to the height of the window. |
bDraw |
Flag that indicates whether to enable or disable repainting the window. Possible values are: |
|
|
Value |
Meaning |
|
TRUE |
Enable repainting of the window. |
|
FALSE |
Disable repainting of the window. |
Returns
SUCCESS |
The function was successful. |
< 1 |
An error occurred. Refer to Return Codes. |
Comments
When you change the zoom mode, the zoom percent is updated. You can call LBitmapWindow::GetZoomPercent to get the zoom percent currently used to display the image.
Required DLLs and Libraries
LTDIS For a listing of the exact DLLs and Libraries needed, based on the toolkit version, refer to Files To Be Included With Your Application. |
See Also
Functions: |
Example
For an example, refer to LBitmapWindow::Repaint.