LPlayBack::Destroy
#include "ltwrappr.h"
virtual L_INT LPlayBack::Destroy(pLBitmapList)
LBitmapList L_FAR * pLBitmapList; |
/* pointer to an LBitmapList object */ |
Invalidates the class object's animation playback. The image list is not deleted.
Parameter |
Description |
pLBitmapList |
NULL, or the address of the variable to be updated with the bitmap list that the playback used. This is useful if the list was created using LPlayBack::Append during the playback. You can pass NULL if you do not need the list handle. In that case, if the list was created using LPlayBack::Append, LEADTOOLS will free the list from memory. |
Returns
SUCCESS |
The function was successful. |
< 1 |
An error occurred. Refer to Return Codes. |
Required DLLs and Libraries
LTDIS For a listing of the exact DLLs and Libraries needed, based on the toolkit version, refer to Files To Be Included With Your Application. |
See Also
Functions: |
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Topics: |
Raster Image Functions: Creating and Maintaining Lists of Images |
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Example
For an example, refer to LPlayBack::Process.