LBitmapBase::DupPalette
#include "ltwrappr.h"
virtual HPALETTE LBitmapBase::DupPalette(hPalette=0)
HPALETTE hPalette; |
/* handle of the palette to be duplicated */ |
Retrieves a copy of either the specified HPALETTE, or the bitmap's palette.
Parameter |
Description |
hPalette |
Handle of the palette to be duplicated. If you want to get a copy of the bitmap's palette, pass NULL. |
Returns
The duplicated palette handle. If you pass NULL for hPalette, and the bitmap does not have a palette, then the return value is NULL.
Comments
Use this function to retrieve a copy of either the specified HPALETTE, or the bitmap's palette. This function makes a copy of the specified palette, so you must delete it (using DeleteObject) when you are finished with it.
Required DLLs and Libraries
LTDIS For a listing of the exact DLLs and Libraries needed, based on the toolkit version, refer to Files To Be Included With Your Application. |
See Also
Elements: |
LBitmapBase::SetPalette, LBitmapBase::GetPalette, LBitmapBase::CreatePaintPalette, LBitmapBase::GetFixedPalette, Class Members |
Topics: |
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Example
For an example, refer to LBitmapBase::SetPalette.