GetRgnHandle example for C++ Builder
The following code creates a region, saves its handle and adds the saved region beside the current region.
long SavedRegion;
float OffsetX, OffsetY;
LEADRasterProcess* pRasterProc= NULL;
CoCreateInstance(CLSID_LEADRasterProcess, NULL, CLSCTX_ALL, IID_ILEADRasterProcess, (void**)&pRasterProc);
//Initialize the variables that we will manipulate to simulate mouse coordinates
OffsetX= LEADRasterView1->Raster->BitmapWidth / 8;
OffsetY= LEADRasterView1->Raster->BitmapHeight / 6;
//Create an elliptical region.
LEADRasterView1->Raster->SetRgnEllipse (OffsetX, OffsetY, OffsetX, OffsetY, L_RGN_SET);
//Save a copy of the region.
SavedRegion= LEADRasterView1->Raster->GetRgnHandle ();
//Add the saved region to the bitmap, offsetting it so that we can see it
LEADRasterView1->Raster->SetRgnHandle (SavedRegion, OffsetX, OffsetY, L_RGN_OR);
//Delete the saved region.
LEADRasterView1->Raster->DeleteRgnHandle (SavedRegion);
//Fill the bitmap region with blue
pRasterProc->Fill (LEADRasterView1->Raster, RGB(0, 0, 255));
//Free the bitmap region
LEADRasterView1->Raster->FreeRgn ();
//Repaint the image so that we can see how the image was updated
LEADRasterView1->ForceRepaint ();
pRasterProc-> Release( );