LAnnotation::SetActiveState

#include "ltwrappr.h"

virtual L_INT LAnnotation::SetActiveState(uState=ANNACTIVE_ENABLED)

L_UINT uState;

/* flag that indicates whether to enable the object */

Sets the Activation State of the annotation object. This function is available in the Document/Medical Toolkits.

Parameter

Description

uState

Flag that indicates whether to enable or disable the object. Possible values are:

 

Value

Meaning

 

ANNACTIVE_DISABLED

[0] The object will not respond to activation events.

 

ANNACTIVE_ENABLED

[1] The object will respond to activation events.

Returns

SUCCESS

The function was successful.

< 1

An error occurred. Refer to Return Codes.

Comments

The following types of objects respond to activation events:

image\sqrblit.gif Automation object

image\sqrblit.gif AudioClip

image\sqrblit.gif Button

image\sqrblit.gif HotSpot

For descriptions of the various types of objects and their properties, refer to Types of Annotations.

Required DLLs and Libraries

LTANN

For a listing of the exact DLLs and Libraries needed, based on the toolkit version, refer to Files To Be Included With Your Application.

See Also

Functions:

Class Members

Topics:

Annotation Functions: Object Properties

 

Implementing Annotations

Example

For an example, refer to LAnnotation::GetActiveState.