LBitmapBase::SetDataPointer
#include "l_bitmap.h"
virtual L_INT LBitmapBase::SetDataPointer(pData, dwSize)
/* data pointer */ | |
L_UINT32 dwSize; |
/* size of the data buffer pointed to by pData */ |
Sets the data pointer for the bitmap to the specified data pointer pData.
Parameter |
Description |
pData |
Data pointer used to set the bitmap’s data pointer. |
dwSize |
Size of the data buffer pointed to by pData. |
Returns
SUCCESS |
The function was successful. |
< 1 |
An error occurred. Refer to Return Codes. |
Comments
This function can be used to change the data pointer of a bitmap that was created by LBitmapBase::CreateBitmap, or allocated by LBitmapBase::Allocate, with memory type TYPE_USER. The data pointer to of the bitmap is set to the data pointer passed in through pData.
You are responsible for managing the image data. LBitmapBase::Free will not free pData.
The memory buffer pointed to by pData must be valid when the bitmap is being used. If you free a memory buffer that is referenced by a bitmap, you will get access violations when you try to use that bitmap.
If you pass NULL for pData, the bitmap has no bitmap data. You should not try to use a bitmap that has no data pointer.
Required DLLs and Libraries
LTKRN For a listing of the exact DLLs and Libraries needed, based on the toolkit version, refer to Files To Be Included With Your Application. |
See Also
Functions: |
|
Topics: |
Example
#define BITMAP_WIDTH 256
#define BITMAP_HEIGHT 256
L_VOID Example57(HWND hWnd)
{
HGLOBAL hGlobal1, hGlobal2;
L_UCHAR *pBuffer1, *pBuffer2;
LBitmapBase BitmapBase;
//pBuffer1 points to raw data with 256 shades of red
//pBuffer2 points to raw data with 256 shades of green
hGlobal1 = GlobalAlloc(GMEM_MOVEABLE, BITMAP_WIDTH * BITMAP_HEIGHT * 3);
pBuffer1 = (L_UCHAR*)GlobalLock(hGlobal1);
hGlobal2 = GlobalAlloc(GMEM_MOVEABLE, BITMAP_WIDTH * BITMAP_HEIGHT * 3);
pBuffer2 = (L_UCHAR*)GlobalLock(hGlobal2);
L_INT iCol, iRow, iCounter;
iCounter = 0;
for(iCol = 0; iCol < BITMAP_WIDTH; iCol++)
for (iRow=0; iRow < BITMAP_HEIGHT; iRow++)
{
pBuffer1[iCounter + 0] = 0; //Blue
pBuffer1[iCounter + 1] = 0; //Green
pBuffer1[iCounter + 2] = iCol; //Red
pBuffer2[iCounter + 0] = 0; //Blue
pBuffer2[iCounter + 1] = iCol; //Green
pBuffer2[iCounter + 2] = 0; //Red
iCounter = iCounter + 3;
}
// this sets the image to be pBuffer1
BitmapBase.Create(
BITMAP_WIDTH,
BITMAP_HEIGHT,
24,
ORDER_BGR,
NULL,
TOP_LEFT,
TYPE_USER,
(L_UCHAR L_FAR*)pBuffer1,
BITMAP_WIDTH * BITMAP_HEIGHT * 3);
BitmapBase.Save(TEXT("d:\\Test1.bmp"), FILE_BMP, 24,2,0,NULL);
BitmapBase.SetDataPointer(pBuffer2, BITMAP_WIDTH * BITMAP_HEIGHT * 3);
BitmapBase.Save(TEXT("d:\\Test2.bmp"), FILE_BMP, 24,2,0,NULL);
}