LBitmapBase::SetFileName
#include "ltwrappr.h"
L_VOID LBitmapBase::SetFileName(pszFileName)
/* the file name */ |
Sets the internal file used by the class object for loading and saving images on disk.
Parameter |
Description |
pszFileName |
Character string containing the name of the file to be associated with the class object. |
Returns
None
Comments
Call this function to set the internal file used by the class object for loading and saving images on disk.
Required DLLs and Libraries
LTDIS For a listing of the exact DLLs and Libraries needed, based on the toolkit version, refer to Files To Be Included With Your Application. |
See Also
Elements: |
Example
LBitmapBase MyBitmap;
MyBitmap.SetFileName(TEXT("image1.cmp"));
MyBitmap.Load();