LBitmapRgn::CreateMaskFromBitmapRgn

#include "ltwrappr.h"

virtual L_INT LBitmapRgn::CreateMaskFromBitmapRgn(pLBitmapMask)

LBitmapBase L_FAR * pLBitmapMask;

/* pointer to an LBitmapBase object */

Creates a 1-bit mask image from the region in the associated :LBitmapBase class object's bitmap.

Parameter

Description

pLBitmapMask

Pointer to an LBitmapBase object that will be updated with the mask bitmap.

Returns

SUCCESS

The function was successful.

< 1

An error occurred. Refer to Return Codes.

Comments

A bitmap region is an area of interest within a bitmap. A bitmap can have only one region at a time, but the region can be complex, including, for example, multiple noncontiguous shapes. For more information, refer to Creating a Bitmap Region.

Required DLLs and Libraries

LTDIS

For a listing of the exact DLLs and Libraries needed, based on the toolkit version, refer to Files To Be Included With Your Application.

See Also

Elements:

LBitmapBase::CreateAlphaBitmap, LBitmapBase::SetAlpha, LBitmapRgn::SetRgnFromMask, Class Members

Topics:

Defining and Using a Bitmap Region

 

Implementing Transparency

 

Saving a Region

Example

For an example, refer to LBitmapRgn::SetRgnPolygon.