LImageListControl::Insert
#include "ltwrappr.h"
L_INT LImageListControl::Insert(pItem, nIndex=-1)
pLILITEM pItem; |
pointer to the item to insert */ |
L_INT nIndex; |
/* index at which to insert the item */ |
Inserts an item into the ImageList Control.
Parameter |
Description |
pItem |
Pointer to an LILITEM structure containing the item to be inserted. |
nIndex |
0-based index at which to insert the item. Pass -1 to insert item at the end of the list. |
Returns
SUCCESS |
The function was successful. |
< 1 |
An error occurred. Refer to Return Codes. |
Comments
All items beyond the specified index are pushed up by one.
Note: On an insert, the image and text (if any) are copied to internal storage. The ImageList Control will free its copy of the image and/or text when the item is deleted. You are responsible for freeing the original data when it is no longer needed by your application.
Required DLLs and Libraries
LTDIS For a listing of the exact DLLs and Libraries needed, based on the toolkit version, refer to Files To Be Included With Your Application. |
See Also
Functions: |
LImageListControl::ExportBitmapList, LImageListControl::ImportBitmapList, LImageListControl::SortExt. Class Members |
Topics: |
Example
LImageListControl m_ImgList;
LILITEM Item;
LBitmapBase Bitmap;
Bitmap.Load(TEXT("v:\\images\\babe.cmp"));
Item.uStructSize = sizeof(LILITEM);
Item.pBitmap = Bitmap.GetHandle();
Item.pText = TEXT("v:\\images\\babe.cmp");
Item.lData = 0;
Item.bSelected = TRUE;
Item.uMask = LILITEM_BITMAP |
LILITEM_TEXT |
LILITEM_DATA |
LILITEM_SELECTED;
m_ImgList.Insert(&Item);//
at end of list
int nItem = m_ImgList.GetItemCount()-1;
// make it visible
m_ImgList.EnsureVisible(nItem);