PuzzleEffect Example for C++ 5.0 and later

ILEADRasterProcess* m_pRasterProc= NULL;
m_pRasterProc->PuzzleEffect(m_LeadRasterView.GetRaster (), 10, 10, 0, 
                                             RGB(0, 0, 0), 
                                             PUZZLE_BORDER |
                                             PUZZLE_SHUFFLE |
                                             PUZZLE_COUNT |
                                             BITMAP_RESIZE);
m_pRasterProc->Release();