PuzzleEffect Example for C++ 5.0 and later
ILEADRasterProcess* m_pRasterProc= NULL;
m_pRasterProc->PuzzleEffect(m_LeadRasterView.GetRaster (), 10, 10, 0,
RGB(0, 0, 0),
PUZZLE_BORDER |
PUZZLE_SHUFFLE |
PUZZLE_COUNT |
BITMAP_RESIZE);
m_pRasterProc->Release();