DefaultSpellLanguagesCount Example for C++ 5.0 and later
void CSample_COMDlg::OnButton16()
{
int nLangCount = 0;
CString csMsg;
nLangCount = pRasterDoc->DefaultSpellLanguagesCount;
csMsg.Format (TEXT("Total Default Spell Languages = %d"), nLangCount);
AfxMessageBox(csMsg);
if (nLangCount > 0)
{
if (pRasterDoc->RecognizeModuleTradeoff != RECOG_MODULE_ACCURATE)
pRasterDoc->RecognizeModuleTradeoff = RECOG_MODULE_ACCURATE;
pRasterDoc->EnableSubSystem = TRUE;
pRasterDoc->EnableCorrection = TRUE;
pRasterDoc->SpellLanguageID = pRasterDoc->DefaultSpellLanguages [0];
pRasterDoc->EnableFireRecognizeStatus = TRUE;
pRasterDoc->EnableSaveResultsToMemory = TRUE;
pRasterDoc->RecognitionDataFileName = "c:\\testrdf.rdf";
pRasterDoc->Recognize (0, 1);
}
}