LToolbar::SetButtonEnabled
#include "ltwrappr.h"
L_INT LToolbar::SetButtonEnabled (uButtonID, bEnable)
L_UINT uButtonID; |
/* button ID */ |
L_BOOL bEnable; |
/* flag */ |
Enables or disables the specified button in the toolbar.
Parameter |
Description |
|
uButtonID |
Identifier of the button to enable or disable. |
|
bEnable |
Flag that indicates whether to enable or disable the specified button. Possible values are: |
|
|
Value |
Meaning |
|
TRUE |
Enable the specified button. |
|
FALSE |
Disable the specified button. |
Returns
SUCCESS |
The function was successful. |
< 1 |
An error occurred. Refer to Return Codes. |
Comments
To determine whether a button is enabled or disabled, call LToolbar::IsButtonEnabled.
Required DLLs and Libraries
LTTLB
For a listing of the exact DLLs and Libraries needed, based on the toolkit version, refer to Files To Be Included With Your Application.
See Also
Functions: |
|
Topics: |
Example
LToolbar tlb;
L_INT ToggleToolbarButton (L_UINT uButtonID )
{
if ( tlb.IsValid () ) /* check the validity of the toolbar handle */
{
L_BOOL bEnabled ;
/* Get the state of the toolbar button */
bEnabled = tlb.IsButtonEnabled (uButtonID) ;
if ( bEnabled )
{
/* Disable the button */
tlb.SetButtonEnabled (uButtonID, FALSE ) ;
}
else
{
/* Enable the button */
tlb.SetButtonEnabled (uButtonID, TRUE ) ;
}
return SUCCESS ;
}
else
{
return FAILURE ;
}
}