VECTORRASTER
typedef struct tagVECTORRASTER
{
VECTOROBJECT Object;
VECTORPOINT Point[2];
VECTORBITMAP Bitmap;
} VECTORRASTER, L_FAR * pVECTORRASTER;
The VECTORRASTER structure holds information about a raster object.
Member |
Description |
Object |
Abstract object. |
Point |
An array of VECTORPOINT structures that contain the defining points of a bounding rectangle. Point[0] contains the top left position and Point[1] contains the bottom right position. |
Bitmap |
VECTORBITMAP structure that contains the bitmap image to draw. |
Comments
nSize of the Object member must be the sizeof this structure.
nType of the Object member must be VECTOR_RASTER.
The OpenGL and DirectX engines give optimal performance when working with 3D raster images.
For more information about setting the vector engine, refer to L_VecAttachToWindows.
For more information about vector objects, refer to Working with Vector Objects.
pVECTORRASTER is a pointer to a VECTORRASTER structure.