L_VecCopy
#include "lvkrn.h"
L_INT EXT_FUNCTION L_VecCopy(pDst, pSrc, dwFlags)
| 
   pVECTORHANDLE pDst;  | 
  
   /* pointer to a vector handle */  | 
| 
   const pVECTORHANDLE pSrc;  | 
  
   /* pointer to a vector object */  | 
| 
   L_UINT32 dwFlags;  | 
  
   /* copy flags */  | 
Copies one vector handle to another.
| 
   Parameter  | 
  
   Description  | |
| 
   pDst  | 
  
   Pointer to the target vector handle.  | |
| 
   pSrc  | 
  
   Pointer to the source vector handle.  | |
| 
   dwFlags  | 
  
   Flag that indicate the characteristics of the copy process. Possible values are:  | |
| 
   
  | 
  
   Value  | 
  
   Meaning  | 
| 
   
  | 
  
   0  | 
  
   Copy the entire vector handle from the source vector to the destination vector.  | 
| 
   
  | 
  
   VECTOR_FLAGS_SELECTED_ONLY  | 
  
   Copy only selected objects from the source vector to the destination vector.  | 
| 
   
  | 
  
   VECTOR_FLAGS_REPLACE  | 
  
   Empty the destination vector handle before copying.  | 
| 
   
  | 
  
   VECTOR_FLAGS_RENAME_DUPLICATES  | 
  
   Renames duplicate layer names if found. This flag is only valid when VECTOR_FLAGS_REPLACE is not specified. The toolkit will add a suffix (0, 1, 2, etc) to the layer name if duplicated. Checking will be aborted when the suffix value reaches 999 and no unique name can be created.  | 
| 
   
  | 
  
   VECTOR_FLAGS_COPY_INTO_ACTIVE_LAYER  | 
  
   Copies objects and layers into the active layer of the destination vector.  | 
| 
   
  | 
  
   VECTOR_FLAGS_COPY_LAYERS_ONLY  | 
  
   Copies all layers and objects from the source vector to the destination vector. Transformation, camera, viewport and all other properties of the destination vector will not be effected.  | 
Returns
| 
   SUCCESS  | 
  
   The function was successful.  | 
| 
   < 1  | 
  
   An error occurred. Refer to Return Codes.  | 
Comments
Copies an entire drawing of a source vector structure and places it into a destination structure.
This also copies all fields in the VECTORHANDLE structure.
This function will not copy the window attachment, if pSrc is attached to a window, pDst will not be attached to the same window.
Required DLLs and Libraries
| 
   LVKRN For a listing of the exact DLLs and Libraries needed, based on the toolkit version, refer to Files To Be Included With Your Application.  | 
See Also
| 
   Functions:  | 
  
Example
/* This example will try to load a file into a given vector handle, it will try to not alter the provided handle if the file cannot be loaded. */
BOOL LoadMyImage( L_TCHAR L_FAR *pszFile, pVECTORHANDLE pVector )
{
   VECTORHANDLE   TempVector;       /* Temporary vector handle. */
   L_INT          nRet;             /* Return value. */
   /* Load the file into the temporary vector. */
   nRet = L_VecLoadFile( pszFile, &TempVector, NULL, NULL );
   if( nRet != SUCCESS )
      return FALSE;
   /* Copy the new vector into the provided one. */
   nRet = L_VecCopy( pVector, &TempVector, VECTOR_FLAGS_REPLACE );
   if( nRet != SUCCESS )
   {
      L_VecFree( &TempVector );
      return FALSE;
   }
   /* Free the temporary vector before returning. */
   L_VecFree( &TempVector );
   return TRUE;
}