L_VecGetOrigin
#include "lvkrn.h"
L_INT EXT_FUNCTION L_VecGetOrigin(pVector, pOrigin)
const pVECTORHANDLE pVector; |
/* pointer to a vector handle */ |
pVECTORPOINT pOrigin; |
/* pointer to a vector point */ |
Gets the origin point for the specified vector handle.
Parameter |
Description |
pVector |
Pointer to a vector handle. |
pOrigin |
Pointer to a VECTORPOINT structure to be updated with the origin point. |
Returns
SUCCESS |
The function was successful. |
< 1 |
An error occurred. Refer to Return Codes. |
Comments
The origin of a vector drawing may change whenever new objects are added. To insure that the drawing is centered around its origin, call L_VecSetOrigin(pVector, NULL) after adding objects.
The origin point may be set using L_VecSetOrigin.
Required DLLs and Libraries
LVKRN For a listing of the exact DLLs and Libraries needed, based on the toolkit version, refer to Files To Be Included With Your Application. |
See Also
Functions: |
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Topics: |
Example
void TestVecGetOrigin ( pVECTORHANDLE pVector )
{
/* This example will show the origin of a vector image in a dialog box */
VECTORPOINT Origin;
L_TCHAR szBuffer[ 80 ];
L_VecGetOrigin( pVector, &Origin );
wsprintf( szBuffer, TEXT("%f, %f, %f"), Origin.x, Origin.y, Origin.z );
MessageBox( NULL, szBuffer, TEXT("Origin At"), MB_OK );
}