L_VecGetUseLights
#include "lvkrn.h"
L_BOOL EXT_FUNCTION L_VecGetUseLights(pVector)
const pVECTORHANDLE pVector; |
/* pointer to a vector handle */ |
Gets the use lights status for the specified vector handle.
Parameter |
Description |
pVector |
Pointer to a vector handle. |
Returns
TRUE |
Use lights when drawing the vector handle. |
FALSE |
Do not use lights when drawing the vector handle. |
Comments
If the use of lights is disabled, ambient light will have no effect on how the image is drawn.
This function has no effect in the GDI engine.
Required DLLs and Libraries
LVKRN For a listing of the exact DLLs and Libraries needed, based on the toolkit version, refer to Files To Be Included With Your Application. |
See Also
Functions: |
L_VecSetUseLights, L_VecSetAmbientColor, L_VecGetAmbientColor |
Example
For an example, refer to L_VecSetUseLights.