L_VecSetPalette
#include "lvkrn.h"
L_INT EXT_FUNCTION L_VecSetPalette(pVector, hPalette)
pVECTORHANDLE pVector; |
/* pointer to a vector handle */ |
HPALETTE hPalette; |
/* handle to a palette */ |
Sets the palette handle associated with the specified vector.
Parameter |
Description |
pVector |
Pointer to the vector handle. |
hPalette |
Handle to the new palette to set. |
Returns
SUCCESS |
The function was successful. |
< 1 |
An error occurred. Refer to Return Codes. |
Comments
This function makes a copy of hPalette, so you can delete the object if you don't need it anymore.
Required DLLs and Libraries
LVKRN For a listing of the exact DLLs and Libraries needed, based on the toolkit version, refer to Files To Be Included With Your Application. |
See Also
Functions: |
Example
L_INT ChangePalette( pVECTORHANDLE pVector, COLORREF *pColors, L_UINT16 uClrCount )
{
L_INT nRet;
L_UINT16 i;
HPALETTE hPalette;
LPLOGPALETTE pLogPalette;
if( uClrCount > 0 )
{
pLogPalette = (LPLOGPALETTE) malloc( sizeof( LOGPALETTE ) + sizeof( PALETTEENTRY ) * ( uClrCount - 1 ) );
if( NULL == pLogPalette )
return ERROR_NO_MEMORY;
pLogPalette->palVersion = 0x300;
pLogPalette->palNumEntries = uClrCount;
for( i = 0 ; i < pLogPalette->palNumEntries ; i++ )
{
pLogPalette->palPalEntry[ i ].peRed = GetRValue( pColors[ i ] );
pLogPalette->palPalEntry[ i ].peGreen = GetGValue( pColors[ i ] );
pLogPalette->palPalEntry[ i ].peBlue = GetBValue( pColors[ i ] );
pLogPalette->palPalEntry[ i ].peFlags = 0;
}
hPalette = CreatePalette( pLogPalette );
free( pLogPalette );
if( NULL != hPalette )
{
nRet = L_VecSetPalette( pVector, hPalette );
DeleteObject( hPalette );
}
else
{
nRet = FAILURE;
}
}
else
{
nRet = L_VecSetPalette( pVector, NULL );
}
return nRet;
}
HPALETTE GetCurrentPalette( pVECTORHANDLE pVector )
{
return L_VecGetPalette( pVector );
}