L_VecGetHitTest
#include "lvkrn.h"
L_INT EXT_FUNCTION L_VecGetHitTest(pVector, pHitTest)
const pVECTORHANDLE pVector; |
/* pointer to a vector handle */ |
pVECTORHITTEST pHitTest; |
/* pointer to a structure */ |
Gets the current hit test settings.
Parameter |
Description |
pVector |
Pointer to a vector handle. |
pHitTest |
Pointer to a VECTORHITTEST structure to be updated with the current hit test settings. |
Returns
SUCCESS |
The function was successful. |
< 1 |
An error occurred. Refer to Return Codes. |
Comments
The hit test settings determine the behavior of the hit test. The hit test itself is performed by calling L_VecHitTest.
The hit test settings can be changed by calling L_VecSetHitTest.
For more information on possible hit test settings, refer to the VECTORHITTEST structure.
Required DLLs and Libraries
LVKRN For a listing of the exact DLLs and Libraries needed, based on the toolkit version, refer to Files To Be Included With Your Application. |
See Also
Functions: |
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Topics: |
Example
/* This example will toggle dwFlags when doing hit testing */
void ToggleCheckInClosedFigures( pVECTORHANDLE pVector )
{
VECTORHITTEST HitTest; /* Hittest settings */
/* Get the hit test settings */
L_VecGetHitTest ( pVector, &HitTest );
/* Toggle checking for closed areas */
if( HitTest.dwFlags & VECTOR_HITTEST_CLOSEDFIGURES )
HitTest.dwFlags &= ~VECTOR_HITTEST_CLOSEDFIGURES;
else
HitTest.dwFlags |= VECTOR_HITTEST_CLOSEDFIGURES;
/* Set new hit test settings */
L_VecSetHitTest( pVector, &HitTest );
}