L_VecGetUseLights

#include "lvkrn.h"

L_BOOL EXT_FUNCTION L_VecGetUseLights(pVector)

const pVECTORHANDLE pVector;

/* pointer to a vector handle */

Gets the use lights status for the specified vector handle.

Parameter

Description

pVector

Pointer to a vector handle.

Returns

TRUE

Use lights when drawing the vector handle.

FALSE

Do not use lights when drawing the vector handle.

Comments

If the use of lights is disabled, ambient light will have no effect on how the image is drawn.

This function has no effect in the GDI engine.

Required DLLs and Libraries

LVKRN

For a listing of the exact DLLs and Libraries needed, based on the toolkit version, refer to Files To Be Included With Your Application.

See Also

Functions:

L_VecSetUseLights, L_VecSetAmbientColor, L_VecGetAmbientColor

Example

For an example, refer to L_VecSetUseLights.