VECTOR_TEXTRENDER
typedef enum _VECTOR_TEXTRENDER
{
VECTOR_TEXTRENDER_ASTEXT = 0, // try always to render the text as text object
VECTOR_TEXTRENDER_ASCURVES // render the text always as curves and lines
} VECTOR_TEXTRENDER, *pVECTOR_TEXTRENDER;
The VECTOR_TEXTRENDER enumeration allows the user to control how the vector toolkit renders text objects.
Comments
pVECTOR_TEXTRENDER is a pointer to a VECTOR_TEXTRENDER enumeration. Where the function parameter type is pVECTOR_TEXTRENDER, you can declare a VECTOR_TEXTRENDER variable, update the enumeration’s fields, and pass the variable's address in the parameter. Declaring a pVECTOR_TEXTRENDER variable is necessary only if your program requires a pointer.
Setting the text rendering in the display options to VECTOR_TEXTRENDER_ASTEXT (default) means that the toolkit will draw the text objects as one unit. It can be useful when a text object with non-TT font is being used. VECTOR_TEXTRENDER_ASCURVES on the other hand forces the toolkit to break the text object into pieces and try to show it as a drawing.
IMPORTANT: Nothing guarantees that the toolkit will always apply this setting. Some situations should be handled in a way different from that specified by the user, so the toolkit handles them as needed, taking the user's settings into consideration.
This enumeration is used with the VECTOR_DISPLAY_OPTIONS structure.