LVectorBase::Save
#include "ltwrappr.h"
virtual L_INT LVectorBase::Save(pszFile, nFormat, pSaveOptions=NULL)
virtual L_INT LVectorBase::Save(nFormat, pSaveOptions=NULL)
/* output file name */ | |
L_INT nFormat; |
/* output file format */ |
pSAVEFILEOPTION pSaveOptions; |
/* pointer to a structure */ |
Saves the class object's vector image to a file in any of the supported compressed or uncompressed formats.
Parameter |
Description |
pszFile |
Character string containing the output file name. |
nFormat |
Output file format. For valid values, refer to Formats of Output Files. |
pSaveOptions |
Pointer to a SAVEFILEOPTION structure that contains information for saving the file. |
Returns
SUCCESS |
The function was successful. |
< 1 |
An error occurred. Refer to Return Codes. |
Comments
The image will be saved to the file specified by the last call to LVectorBase::SetFileName or to the file last loaded by LVectorBase::Load.
Required DLLs and Libraries
LVKRN For a listing of the exact DLLs and Libraries needed, based on the toolkit version, refer to Files To Be Included With Your Application. |
See Also
Functions: |
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Topics: |
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Example
For an example for LVectorBase::Save(pszFile, nFormat, pSaveOptions=NULL), refer to LVectorBase::ConvertFromEMF.
This is an example for LVectorBase::Save(nFormat, pSaveOptions=NULL):
L_VOID Example52(HWND hWnd)
{
LVectorBase Vector;
RECT rect;
//Load the drawing
Vector.Load(TEXT("s:\\temp\\images\\dxf\\skull.dxf"));
//Attach to window
Vector.AttachToWindow(hWnd);
//Set viewport
GetClientRect(hWnd, &rect);
Vector.SetViewport(&rect);
//Rotate
VECTORPOINT rotatePoint;
Vector.GetRotation(&rotatePoint);
rotatePoint.x += 30.0F;
rotatePoint.y -= 100.0F;
rotatePoint.z += 50.0F;
Vector.SetRotation(&rotatePoint,NULL,NULL);
//Save
Vector.SetFileName(TEXT("d:\\image.wmf"));
Vector.Save(FILE_WMF);
}