LVectorWindow::Repaint
#include "ltwrappr.h"
L_VOID LVectorWindow::Repaint(pRect=NULL)
LPRECT pRect; |
/* pointer to a RECT structure */ |
Repaints the class object's window if automatic painting is enabled.
Parameter |
Description |
pRect |
Pointer to a rectangle structure that describes the rectangle to be repainted. Pass NULL to repaint the entire window. |
Returns
None.
Comments
You can enable automatic painting by calling LVectorWindow::EnableAutoPaint(TRUE).
Only the specified rectangle will be repainted.
Required DLLs and Libraries
LVKRN For a listing of the exact DLLs and Libraries needed, based on the toolkit version, refer to Files To Be Included With Your Application. |
See Also
Functions: |
Example
//Assumes pVectorWindow points to a valid LVectorWindow object
L_VOID Example9(HWND hWndParent, LVectorWindow *pVectorWindow)
{
//Load and scale an image
VECTORPOINT scalePoint = {3.0, 1.0, 1.0, 0};
pVectorWindow->EnableAutoPaint(FALSE);
pVectorWindow->Load(TEXT("random.dxf"));
pVectorWindow->SetScale(&scalePoint);
//Now paint the image
pVectorWindow->EnableAutoPaint(TRUE);
pVectorWindow->Repaint();
}