LVectorBase::GetParallelogram

#include "ltwrappr.h"

virtual L_INT LVectorBase::GetParallelogram(pMin, pMax);

pVECTORPOINT pMin;

/* pointer to a vector point */

pVECTORPOINT pMax;

/* pointer to a vector point */

Gets the parallelogram of the class object's associated vector handle drawing.

Parameter

Description

pMin

Pointer to a VECTORPOINT structure to be updated with the minimum point of the bounding parallelogram of the specified vector handle.

pMax

Pointer to a VECTORPOINT structure to be updated with the maximum point of the bounding parallelogram of the specified vector handle.

Returns

SUCCESS

The function was successful.

< 1

An error occurred. Refer to Return Codes.

Comments

You can set the parallelogram with LVectorBase:;SetParallelogram.

This function will have no effect in the OpenGL and DirectX engines.

Required DLLs and Libraries

LVKRN

For a listing of the exact DLLs and Libraries needed, based on the toolkit version, refer to Files To Be Included With Your Application.

See Also

Functions:

LVectorBase::SetParallelogram.

Topics:

Working with Vector Handles

Example

For an example, refer to LVectorBase::SetParallelogram.